Showing posts with label La-Ahad. Show all posts
Showing posts with label La-Ahad. Show all posts

Wednesday, 30 May 2012

Assassin's Creed: Revelations

Assassins Creed Revelations Cover.jpgAssassin's Creed: Revelations is a historical action-adventure open world stealth video game developed and published by Ubisoft. It was released for PlayStation 3 and Xbox 360 in November 2011, and for Microsoft Windows in December 2011. It is the fourth major installment in the Assassin's Creed series and the last chapter in the 'Ezio Trilogy'. The game is a direct sequel to Assassin's Creed: Brotherhood, with the three protagonists from the previous games Ezio Auditore da Firenze, Altaïr ibn La-Ahad, and Desmond Miles returning as the main protagonists.

Synopsis

Setting

Revelations features all three of the series' major characters so far: Desmond Miles, Altaïr ibn La'Ahad and Ezio Auditore da Firenze. The main part of the story takes Ezio to Constantinople in 1511 AD, consisting of four districts: Constantin, Beyazid, Imperial, and Galata; Cappadocia during the rise of the Ottoman Empire, part of which is a completely underground city populated solely by Templars;and Masyaf, where the old Assassins' stronghold is located (featured in the first Assassin's Creed game), to which Ezio travels at the beginning of the game. He discovers Altaïr has sealed within the fortress an ancient artifact that is said to be a powerful weapon which could end the Templar-Assassin War forever, and had the keys hidden in Constantinople. Ezio uses these relics of the "First Civilization" that hold memories of Altaïr to relive Altaïr's experiences, during which players control Altaïr.
The game continues Desmond's story in the present day, following the events of Brotherhood, where he is trapped in the Animus 2.0, in a comatose state, in which he has found a safe mode known as "the Black Room". Here, Desmond must find a "synch nexus", a key memory that links him with Altaïr and Ezio, to reintegrate his splintered subconscious and awaken from his coma. While in game, Ezio meets a variety of historical characters, including: Manuel Palaiologos, an heir to the now-lost Byzantine Empire; Byzantine Templars lurking in the shadows of Constantinople; and Prince Suleiman, a man who will one day become one of the Ottoman Empire's greatest Sultans; and his uncle, Prince Ahmet.

Plot

Present-day protagonist Desmond Miles has fallen into a coma from the events of the previous game. To save Desmond's mind, he is placed in a specialized area of the Animus called the Black Room. Upon awakening inside the Animus, in a location called Animus Island, he meets the consciousness of Subject Sixteen, who occupied the Animus before him. Sixteen explains that Desmond's mind is broken, and the only way for him to repair it is to play through his ancestors' stories until there is nothing left for them to show Desmond, at which point the Animus can separate Desmond from Ezio and Altaïr, and awaken Desmond from his coma.
Desmond enters Animus Island's memory portal, which places him back in the perspective of Ezio Auditore. Ezio has traveled to the former Assassin's fortress in Masyaf to unlock secrets Altaïr had previously discovered, and find the true purpose of the Assassins. Upon arriving, he finds Masyaf taken by the Templars, who mark him for death. Ezio escapes to the bowels of the castle, where he discovers the entrance to Altaïr's library.He learns that five disc-like "keys" are required to unlock the door; that the Templars have one underneath the Ottoman Sultan's palace; and the rest lie hidden in Constantinople, part of the Ottoman Empire.He travels there and is greeted by Yusuf Tazim, leader of the Turkish Assassin Order,and befriends a young student named Suleiman. Ezio learns that the keys were hidden in the city by Niccoló Polo. While searching for the old Polo trading post, Ezio encounters and befriends Sofia Sartor, a young Italian traveler and book collector, and eventually falls in love with her. Ezio discovers the locations of the remaining keys with Sofia's help, all the while keeping his intentions, growing feelings and position a secret from her.
Meanwhile, Constantinople is in chaos due to conflicts between Prince Ahmet and his brother Selim, who are quarreling over who will inherit the Sultanate. Caught in the middle of the conflict, Suleiman reveals to Ezio that he is an Ottoman prince, and that he suspects the Templars are behind the feud. Ezio uncovers evidence that Manuel Palaiologos, with Templar support, is attempting to raise an army to overthrow the Ottomans and reestablish the Byzantine Empire. Ezio kills Manuel and recovers the final key,only to discover that Ahmet is the true mastermind of the Templar plot to open Altaïr's library.
During these events, Ezio uses the keys in his possession to witness Altaïr's life after the events depicted in the first game. After killing Al-Mualim, Altaïr took possession of the Apple of Eden and assumed leadership of the Assassins. One of the Assassins, Abbas, did not support Altaïr due to past events, and for killing Al Mualim. When Altaïr and his wife Maria left Masyaf for 10 years to repel the Mongol invasion, Abbas staged a coup d'etat, seizing control of the Assassins and executing Altaïr's youngest son Sef. Altaïr sought revenge; but as Maria tried to stop him, Altaïr's rage was felt by the Apple of Eden and killed Maria. Altaïr was forced to flee with his elder son, Darim, and went into self-imposed exile for 20 years. Altaïr finally returned to Masyaf, killed Abbas, then took his rightful place as the Assassins' leader. In the process, Altaïr told the dying Abbas the truth of the latter's father's death.Years later, an aged Altaïr encodes his memories on the five keys Ezio would find, entrusting them to Niccoló.
In Constantinople, Ezio discovers that Ahmet has killed Yusuf and kidnapped Sofia, demanding the keys in exchange for her life. Ezio agrees, but immediately gives chase upon ensuring Sofia's safety. He recovers the keys, but before he can deal with Ahmet, Selim arrives with his armies and executes Ahmet himself, after saying that their father "made his choice." Due to his son Suleiman's endorsement, Selim has Ezio leave Constantinople, warning him never to return again. After completing this memory, the Animus begins to delete excess data—including Animus Island. Sixteen sacrifices himself to prevent Desmond from being deleted by the Animus.
Ezio and Sofia return to Masyaf, where Ezio uses the keys to unlock Altaïr's library. He finds it empty except for Altaïr's skeleton and a sixth key. He discovers that the library was not meant to hold books—rather, it was a vault meant to house Altaïr's Apple of Eden. Through the key, Ezio learns that Altaïr had sealed himself inside to preserve its secret from the Templars. Ezio leaves this Apple in the library, saying "I have seen enough for one life."  He then begins talking directly to Desmond, not knowing exactly who (or where) he is, but knowing that he is watching. He tells Desmond of his intention to retire from the Assassins, believing he has served his purpose. He expresses hope that Desmond will be able to find answers to the questions he and Altaïr had worked so hard to uncover.
Suddenly, Desmond is approached by Jupiter, a member of the First Civilization. He explains that the First Civilization had built numerous vaults to study methods to save the planet from destruction. All of the data collected was transmitted to a central vault, where the data was tested. None of the methods were effective, however, and they failed to stop the solar flare from destroying their civilization. Jupiter tells Desmond that he has the power to save the planet from a second solar flare, showing him the location of the central vault. Desmond wakes up from his coma and finds Rebecca, Shaun and his father William Miles standing with him. He tells them that he knows what to do as the Central vault located underground activates.

Multiplayer plot

The multiplayer aspect has its own plot from the Templar perspective. After training to become a Master Templar and being allowed into the Abstergo inner sanctum, the player is implanted with a tracker to ensure his/her trustworthiness. It is implied that Daniel Cross (Subject 4) is a member of the Templar inner sanctum. After reaching level 50 in the multiplayer, the player is dubbed an active agent, and assigned the task of retrieving the current Assassin Order Mentor, William Miles.

Gameplay


The main protagonist, Ezio, can use the hookblade to access ziplines across the environments. The hookblade is one of the new features introduced in Revelations.
The game follows the series' standard open world gameplay in the Ezio and Altaïr Sequences, where the game's main story takes place. New gameplay additions include an item called the "hookblade", which can be used to zipline across the city or grab enemies to yank them in for a combo attack. The hookblade reportedly speeds up navigation by around 30 percent. Along with the hookblade, Ezio also has around 150 different bomb variations at his disposal, which are to be crafted. The game features new "Desmond Sequences", "Dali-esque" first-person platforming missions in a radical departure for the series.These "Desmond Sequences" can only be unlocked by collecting a certain amount of Data Fragments hidden throughout Constantinople. Data Fragments are a new type of collectible in Revelations, replacing the Borgia Flags of previous games in the series.
Also added and expanded are seizing districts of the city from the Templars. While capturing a district is very similar to Brotherhood, the Templars will attempt to recapture districts, which Ezio must defend using a "tower defense" minigame, where he controls a group of Assassins from rooftops against several waves of Templar soldiers and siege equipment. Similar to Brotherhood, initiates can be sent on missions to other regions, eventually wresting control from the Templars, and then using the city to produce a stream of income and new Assassin recruits. The game is playable in full 3D across three platforms: PlayStation 3, PC, and Xbox 360, with the console versions supporting both stereoscopic 3D mode for 3D HDTVs and for 2D HDTVs. All Revelations gameplay and cinematics have S3D support.

Multiplayer

Multiplayer gameplay also makes a return in Revelations. The mode expands the basics of online modes from Brotherhood with new characters and locations. Players are able to customize their characters' appearance and weapons, as well as start a guild and create its unique coat of arms. Matchmaking and game interface are also improved. Ubisoft says that while the component is returning, they're putting greater focus towards the narrative, as it's the heart of the franchise. As players level up in the multiplayer game, they move up in their Abstergo Templar rank and gain access to more information about the company.
New multiplayer modes are added to the already existing modes, including "story-oriented quests", as well as a much requested Capture the Flag mode. Some multiplayer maps are based in the island of Rhodes.Among the new additions is a new multiplayer mode - Deathmatch - which differs from the previous multiplayer gameplay in that there is no compass pointing toward your assigned target, rather, there is a box in the top right of the screen where your current target is displayed, which glows blue when you enter the line of sight of your target. There is also Simple Deathmatch, which also removes the abilities and perks from the players.
The multiplayer function is protected by the Uplay Passport system on PlayStation 3 and Xbox 360,which requires a code for access. Codes are included in all new copies of the game, but are tied to a single Uplay account. This means that players who purchased their copy second hand will need to purchase a new code to access the multiplayer. Uplay players can buy a new Passport code online or activate a free trial.