Showing posts with label God of War. Show all posts
Showing posts with label God of War. Show all posts

Sunday, 13 May 2012

God of War : Ascension


God of War: Ascension is an upcoming action-adventure video game developed by SCE Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 3. It will be the seventh installment in the God of War series, the first main entry in the series to not be numbered as it is a prequel to the entire series, and the first installment in the series to offer multiplayer.
Loosely based on Greek mythology, God of War: Ascension will focus on protagonist Kratos before he became the "Ghost of Sparta." The game will chronologically be the first chapter in the series, forming part of a saga with vengeance as a central theme.
Gameplay
The single-player will feature a "revamped" combat and weapon system, "promptless" mini-games and new puzzles. Sony stated the game will offer "fluid, life-like characters, dynamic lighting effects, and world-changing scenarios", although the story is "a little bit shorter" than previous games.
Multiplayer
The game will offer a multiplayer feature for up to eight players, with a small story element. Players will be on teams of four where the teams will try to take control of a map in order to earn rewards from the gods, although the players must first sell their champion's soul to one of four deities: Zeus, Hades, Ares, or Poseidon. This decision allows players to trial different weapons, armor sets, and powers inspired by the god of their choice, with extras such as customisable avatar warriors and other multiplayer features able to be unlocked.
The first trial demonstration indicates an apparent struggle between Sparta and Troy for control of territory, with the cyclops Polyphemus also in play attacking the warring armies. Contested zones also contain mechanical gears that control the chains binding the one-eyed giant, and after capturing multiple gears the gods award the Spartan soldiers with the Spear of Olympus, which in turn provides the power needed to dispatch Polyphemus. The mode fluctuates from attack and defend, forcing Sparta to hold the territory gained as they attempt to destroy Polyphemus. If Troy regains control of territory, Polyphemus resets to original position and the Spear is lost.
Plot
The story will focus on a younger Kratos, driven mad after being tricked into killing his wife and child by the god Ares and now seeking revenge. Joystiq confirms "players will be introduced to a more human Kratos than ever before" with director Todd Papy stating that the game will be "[giving] people a look at [Kratos'] human side so fans can relate to him better and understand some of the stuff he went through when he was younger." Papy also confirmed that Kratos will have the "Blades of Chaos" and that the story takes place after Kratos sold his soul to Ares.


Development
John Hight, studio director at Santa Monica, advised Joystiq that "while God of War III will conclude the trilogy, it won't spell the end of the franchise", and claimed "We're going to be really careful about what we do next."
In April 2011, PSM3 magazine printed that a source that "works closely with the God of War universe" clamed a fourth entry in the series is set for release around September 2012. A month later Official PlayStation Magazine also mentioned God of War IV and claimed it will feature an online component. New Zealand-based online retailer Mighty Ape then listed God of War IV for release in 2012. In early 2012, composer Timothy Williams listed God of War IV on his resume, followed by David Thornfield, an animator from the motion capture studio "House of Moves", who listed God of War IV on his LinkedIn. During Sony's retailer-only Destination PlayStation event, Canadian retailer Future Shop, then indicated on Twitter that God of War IV is imminent.
The official PlayStation Facebook page released a teaser image (with the text "Will Vengeance Bring Redemption?") on April 12, 2012. The announcement trailer was released on April 19, 2012 and announced Todd Papy as Game Director, who was previously the Design Director for God of War III, although Amazon leaked the news a day early. The trailer, narrated by Linda Hunt, refers to a time before Kratos became the "Ghost of Sparta" and was not "bound in blood." The announcement officially confirmed the name of the game as God of War: Ascension. Director Papy notes that they didn't call it God of War IV because it would make "people...think it picks up where the trilogy left" and they didn't want to call it God of War 0. They chose Ascension because it goes along with the story of the game as well as the multiplayer as players are "basically ascending from an unknown hero to a god."
On April 30, 2012, it was confirmed that the game will feature a retooled God of War III engine, enabling online and offline multiplayer battles for up to eight players. Director Papy confirmed that in order to allow customization, Kratos and other known gods will not be included in the multiplayer modes as playable characters, as the developers did not want "red Kratos, blue Kratos, yellow Kratos" and selecting gods would lock-in players to established roles. This decision was made "...to balance the game when players are pitted against each other." Director Papy also noted that there will be no female characters because each character in multiplayer mode is based on Kratos' animation model.